BEST AWAKEN CHAOS ERA Lunar Melizza Build And Guide
LUNAR MELIZZA LORE
Melizza is a centaur, one of the proudest and bravest species native to Sylvan. Her clan currently resides in Bloodbeast Jungle, after having been driven out from East Sylvan 700 years ago by unfriendly elves, who also forced numerous other species out of East Sylvan, now renamed the “Astral Forest”.
Helmar and Valeria’s arrival to the Bloodbeast Jungle has added considerable conflict and misery to most of its original inhabitants, and the incessant wars with elves have deprived the centaurs of many of their finest warriors, including Melizza’s father, the former Warchief of the centaur clan. Melizza has the option of rebelling against Helmar’s iron rule over the jungle, but still maintains a sense of loyalty to the other species and enmity towards the elves who originally drove the centaurs from their ancestral homes. Hence, Melizza remains willing to fight on Helmar’s orders for the moment.
LUNAR MELIZZA INFOMATION
NAME: Lunar Melizza
FACTION: Sylvan Woodlands
RARITY: Epic
ELEMENT: Light
TYPE: Control
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LUNAR MELIZZA STATS
Attack 864
Health 7,057
Defense 776
Speed 103
Crit. Rate 6%
Crit. Damage 150%
Focus 0%
Resistance 0%
Agility 5
Precision 100
LUNAR MELIZZA SKILLS
Moonblaze (Trait)
Upon the death of an ally, reduces the cooldown on this character’s ultimate ability by 1→2 turn(s). (Without → With Ascension)
Leap Attack (Basic)
Deals 80% damage to an enemy and grants Immune to this character for 1 turn(s).
Level 2: Damage +10%.
Level 3: Damage +10%.
Level 4: Damage +10%.
Immune : This character will not be affected by any subsequent negative effects.
Javelin (Special, Cooldown: 6 turns)
Deals 100% damage to an enemy and applies Stun for 1 turn(s). This ability’s cooldown is reduced by 1 turn(s) when attacked.
Level 2: Damage +10%.
Level 3: Damage +10%.
Stun : Unable to act. [Control Effect]
Assault (Ultimate, Cooldown: 6 turns)
Deals 100% damage to all enemies and applies Taunt for 1 turn(s), with a 40% chance to apply Taunt for 2 turn(s).
Level 2: Damage +10%.
Level 3: Ability cooldown is reduced by 1 turn(s).
Level 4: Damage +10%.
Level 5: Ability cooldown is reduced by 1 turn(s).
Taunt : Immune to control effects. Automatically uses basic ability to attack the caster. [Control Effect]
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BEST LUNAR MELIZZA Teams Synergy
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Best LUNAR MELIZZA Builds
Recommended Gear Sets
Rage Set: +20% Crit. Rate.
Terra Set: +15% Health.
Raptor Set: +20% Focus.
Stats Priority
Focus, Speed, Health%, Health
Stats Allocation
Weapon (Attack)
Head (Health)
Chest (Defense)
Boots (Speed)
Ring (Focus)
Necklace (Health%)
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