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Updated: Feb 3, 2022





Teams Synergy


Best Awaken Chaos Era Tier List


“There is no greater joy than to slay your enemies before you.” So says the terror of Crisas, the mighty Warchief Orakh of the desert orcs. Orakh’s band has gradually transitioned into the role of the supreme power in the Crisas Desert, steadily subjugating or driving out all the other races in the process and handing even the Imperial Guard many defeats who have attempted, but failed, to offer meaningful assistance to the human settlements.

Orakh notably only has one eye thanks to a particularly brutal battle against the archer general Thomas on one of his Imperial forays into Crisas, who managed to put a crossbow through Orick’s head while his men twisted an arm off when Orakh attempted to save his lieutenant Bruszakk, exposing himself to attack.

Orakh’s loyal second scoured the desert for a witch doctor capable of restoring his Warchief’s mangled stump until Izzus the Strange granted Orakh a “Bloodblade Arm” with a mixture of dark magic and insectoid flesh. The ordeal has, if anything, only cemented Orakh’s place at the head of his brutish horde and the implacable enmity that he even now is planning to direct against the Empire’s legions…



  • NAME: Orakh

  • FACTION: Crisas

  • RARITY: Epic

  • ELEMENT: Fire

  • TYPE: Offense


  • Attack 1,270

  • Health 4,908

  • Defense 547

  • Speed 98

  • Crit. Rate 10%

  • Crit. Damage 150%

  • Focus 0%

  • Resistance 0%

  • Agility 5

  • Precision 100

Also, see the complete Awaken Chaos Era tier list


Fury (Trait → Ascension)

When attacking, there is a 30% chance to Combo, and deals (30% → 50%) to all enemies. Crit. Rate increases to 100%.

Slash (Basic)

Deals 100% damage to an enemy, with a 30% chance to apply Defense Down for 1 turn(s). Chance to trigger increased to 100% upon a Critical Strike.

Level 2: Damage +10%.

Level 3: Damage +10%.

Defense Down : -30% Defense.

Tortured (Special, Cooldown: 3 turns)

Deals 150% damage to an enemy and recovers Health equal to 50% of damage dealt.

Level 2: Damage +15%.

Level 3: +20% Life Steal strength.

Level 4: Damage +15%.

Execution (Ultimate, Cooldown: 4 turns)

Removes all positive effects from a target and then deals 200% damage. Damage from this attack scales with the target’s Max Health.

Level 2: Damage +20%.

Level 3: Ability cooldown is reduced by 1 turn(s).

Level 4: Damage +20%.

Level 5: Ability cooldown is reduced by 1 turn(s).

Also, see the complete Awaken Chaos Era tier list

Best ORAKH Teams Synergy


Best ORAKH Builds

Recommended Gear Sets

  • Warrior Set: +15% Attack.

  • Rage Set: +20% Crit. Rate.

  • Assassin Set: Attacks have a 50% chance to deal bonus 35% damage.

Stats Priority

  • Attack%, Critical Rate, Critical Damage, Speed

Stats Allocation

  • Weapon (ATK)

  • Head (Health)

  • Chest (Defense)

  • Boots (Speed / Attack%)

  • Ring (Critical Rate / Attack%)

  • Necklace (Attack%)

Also, see the complete Awaken Chaos Era tier list

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